pixi.js/unsafe-eval UBO sync polyfill arity bug (pixi.js 8.19.0)

generateUboSyncPolyfillWGSL returns a 3-arg sync (uniforms, data, offset), but UboSystem.syncUniformGroup calls it with 4 args (uniforms, data, dataInt32, offset) (matching the eval build's new Function("uv","data","dataInt32","offset", …)). Result: the numeric offset lands in the dataInt32 slot and every custom UniformGroup's UBO stays all-zero under a strict CSP (where the polyfill is mandatory) — custom WGSL shaders render blank on WebGPU.

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